Changelog
Changes
- Tweaked biome placement. No longer overrides vanilla placement and is more sensible.
- No torchflower in fungal caves
- Made ghosts spawn in the vilegorge 25%, with skeletons now being able to spawn there as well
- Removed giant cactus
- Reduced vine density in tropical caves
- Changed structure spacing
- Reduced rarity of treasure ore veins and gold chunks
- Less powder snow in icy caves
Bug Fixes
- Fixed Exit Portal for ancient secrets
- Changed undergrowth root plaement
- Fixed height correlated placement issues in the tropical caves
- Fixed flicker occuring with miner helmet vision
Files
cavernous-r-v2-2-0.zip(1.09 MiB) Primary Download
Links
Details
Licensed ARR
Published a year ago
Updated 2 months ago