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2.0 (BROKEN!!)

Changelog

Note: I've made the mistake of NOT TESTING this update before releasing it. There's a high chance this datapack will not work in your worlds... whoops!

Remembered this datapack and after some thinking, I felt like there were some changes that NEEDED to be made...

Changelog

  • Tweaked MOST enchantment costs. Generally they're cheaper, but a few may be a little pricier!
  • Reduced the ingredient costs of MOST enchants
  • Feather Falling 3+ no longer costs feathers
  • Impaling 2 no longer requires diamonds to enchant
  • Impaling 3 now requires diamonds to enchant
  • Looting no longer requires diamonds to enchant
  • Multishot no longer requires amethyst shards to enchant
  • [BUG-FIX] Projectile Projection 3 now costs the proper amount of copper
  • Punch requires gold instead of iron to enchant
  • Sharpness no longer requires diamonds to enchant
  • Smite now requires diamonds to enchant
  • Soul Speed and Frostwalker can no longer be enchanted...initially
  • It should still be possible to "upgrade" items possessing the above Treasure Enchants
  • Swift Sneak 2 and 3 is now accessible via enchanting table
  • Replaced Diamond requirement for Unbreaking 2 with Copper

Files

Zerbie_ESO_Revamp_v2.zip(16.96 KiB) Primary Download

Project members

ZerbieTheSlug

Member

Details

Licensed ARR
Published 5 months ago
Updated a month ago