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V1.22.5 Datapack

Changelog

Fixed gun sounds cutting off bug

When certain gun sounds were used in 1-tick guns, they would be cut off

Made Large Laser projectile type actually large

Before, it was the same size as the regular laser projectile type

Optimized projectile raycasts

Should result in increased performance and less lag on multiplayer servers

Fixed Perdition Turret not changing model when destroyed

When the Perdition Turret entered the destroyed phase, its model wouldn't change

Fixed Perdition Turret dummy HP shield bug

The Perdition Turret would have an addition 60 hp of damage it could sustain before taking actual damage

Added custom Explosion Sound and particles to Perdition Turret death

When the Perdition Turret changes to be destroyed, it now plays another sound effect and some particles appear

Fixed reloading ammo tag abuse bug

The player could reload a gun, even if they didn't have the proper ammo item It would only matter if the player had an item with the proper ammo tag

Added 4 new Reload Types

There are 4 new reload types that can be used by players with custom guns

Partial 25/50/75 (3/4/5) - Refills the gun 25/50/75% at the cost of 1 ammo item

Bullets (6) - Refills the gun completely at the cost of 1 ammo item per shot the gun needs refilled

Buffed Laser Pistol and Laser Rifle

The Laser Pistol max ammo is now 8 and now uses the partial 50 reload type The Laser Rifle damage has been increased to 28 from 27

Tweaked Assault Laser Rifle

The max ammo has been raised to 48, but the gun now uses the partial 50 reload type

Files

Gamingbarn's Guns - Data V1.22.5.zip(189.17 KiB) Primary Download
Gamingbarn's Guns - Resources V1.22.5.zip(2.55 MiB) Required resource pack Download

Project members

Gamingbarn

Owner

Details

Published a year ago
Updated 2 days ago