Changelog
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Added a function to make the datapack remove most of the data it can about itself from the world, and trim abilities are now enabled by default for players, with the "CheckOwned" command now part of setting "TrimOwners" to 2
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Compatibility with 1.20.3 and 1.20.4 for both the datapack and resource pack, alongside a update to their descriptions and icons.
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General optimizations everywhere, slightly increased with 1.20.3/1.20.4, while also removing more unused files from previous addon
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Reduced the chances to "consume" gold depending on the amount, and halved the rate for Snout
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Lower trade/raid amount when hitting/killing villagers, sentry now "focuses" on raiders, and gains some effect immunity with hero of the village. Wild will now permanently buff mobs while the set is worn.
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Removed savannas from Dune task, added badland(s) to Coast task, lowered requirements for coast, spire, raiser and snout, and reduced the chance to gain Silence if another player is nearby. Wayfinder trim is now gained from just overworld structures, but the more you explore, the stronger it'll become.
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Fixed deaths rarely not being detected, spire not gaining fall reduction, end-sounds being heard in the overworld, movement sometimes being detected inproperly, combat not being detected after dying, tidal trident dealing too little damage, and excess particles with netherite.
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Lot more changes that I didn't put here to keep it short, were too short to mention, or I straight up forgot.