Changelog
Could you tell me why you're downloading this version?
I'd like to make it where you can enjoy the later versions, so give any suggestions or reports in the Discord and I'll (try to?) deal with them.
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v2.3.3 Changelogs
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Cleaned up empty, unused, or random files, reducing the total size for this update.
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Adds custom damage type to Raiser and Coast (Update to resource pack)
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Adds a bit more specific compatibility/optimization when used with a few other trim mods/datapacks
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Added a update message, can be disabled but only appears when actually updating the pack.
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Fixed Wild not detecting tamed rideable mobs
- Also overall more optimized on 1.20.3+
Future?
I might plan on adding some more features soon like;-
Making trims/material can change more based on the armor you're actually wearing (leather, netherite, etc),
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Making tools trimmable but their buffs don't change based on template/material, and aren't that impactful. Just useful for if you have 8 templates and you want to benefit from both.
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Maybe adding textures to other equippable armor?
Join the Discord for possible polls, or if you have any suggestions/questions. May even start giving a heads up on updates