Changelog
Minor Changes
- Dances or Taunts will now generate confetti around players, if Confetti-Lib is loaded too
- A players cape visibility during animations can now be toggled
- Setting the timestamp field in the player data to anything below 0 will put it to the current timestamp in next tick
Bug Fixes
- Animations will be canceled by taking off the used item instead of by taking off all of them
- Damage blocking through taunts will now only happen in Survival or Adventure
- Damage blocking will also wait for the cooldown until it can take damage again
- Capes will not move anymore whenever a different player is dancing