Changelog
[V3.1.4]
- fixed a logic mistake causing high lag when additional mob textures (like sheep_fur.png) did not have the same or higher number of variations as the base texture
- the Blocks property now also check the block the mob spawned inside of (allowing things like water, cave_air, flowers, torches, etc. to be used, and also fixes issues with soul-sand and mud not reading correctly)
- added an option to enable / disable block entity emissive and custom textures as they currently do not support vanilla animated textures and may want to be disabled by such users
- added some missed translation support (Still only english atm :/)
Files
entity-texture-features-3.1.4-mc1.18.x.jar(1.12 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated a day ago