Changelog
This update primarily focuses on improving integration for the upcoming Scorchful mod (currently in review).
- Allow passive freezing to occur in warm areas. Previously Frostiful blocked it outright, which broke Scorchful's passive heating.
- Allow passive freezing if the player is wearing a Cloak of Frostology, even if it is otherwise disabled.
- Added a description to the
doPassiveFreezing
gamerule for the world creation screen. - The night-time temperature shift is now based on the presence of sunlight. That means that even during the day, caves will be as cold as night.
- The default wind spawn strategy has been changed to
POINT
for increased performance (thoughENTITY
is still the primary intended setting). - Integrated Croptopia food and drinks to the warm foods mechanic, where it makes sense.
Dependencies
Files
frostiful-1.0.5.jar(1.89 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 17 days ago