Changelog
Fixed gun duplication in nether and end bug
When you reloaded in the end or nether your gun would be duplicated
Removed player_damage_on/off config functions
They didn't even work in this version
Added Minor Infection Cure give command
Will only give the item if GBZ is installed alongside GBG
Fixed broken Minigun crafting bug
The Minigun couldn't be crafted
Fixed broken Rocket crafting bug
The Rocket couldn't be crafted
Updated gun item NBT
Fixed naming inconsistencies This change will break all guns from version prior to GBG V1.20 To update those guns, simply shoot them on GBG V1.20 and then shoot them again on this version
Added use of custom shoot and reload sounds
The sound used for the gun when it shoots or reloads is specified in the gun's nbt data
Added use of custom ammo in guns
The nbt tag and base item of the gun's ammo is specified in the gun's nbt data
Separated projectile type and damage type
Guns can now have projectile particles and behavior separate from the what the gun does on impact
Changed Minigun and Bazooka name colors to be yellow
Fit the rarity name coloring system of Minecraft
Slightly increased Sniper Rifle rate of fire
Small buff for our little friend mr. sniper rifle I will probably never balance him correctly
Renamed explosive_laser projectile type to large_laser
The separation of projectile type and damage type meant that the explosive laser no longer had to be explosive
Fixed fire weapons not dealing proper damage
Weapons that used a fire projectile type would not deal proper damage to their targets