Changelog
- Added the ability to force a shader upon a player depending on the dimension they are in. It is used by some random dimensions for simply changing the colors around (the chance for it is config-governed), but...
- ...there is a way to embed any vanilla-compatible post-processing shader into a custom "easter egg" dimension.
- Also fixed a broken file in the pack that was spoiling the #minecraft:mineable/pickaxe block tag.
- Also reworked the model of a book box so it's a bit less cursed to mine/outline/observe from small angles.
- Also made the chaos mob family respect the power of Jeb.
Files
infinity-1.10.0-1.20.1.jar(4.85 MiB) Primary Download
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LeraRiemann
Creator & content dev
Cassian
Codeveloper & backend dev
Details
Licensed LGPL-3.0-or-later
Published 9 months ago
Updated 2 days ago