Changelog
- fixed an issue with fluids registering twice when a forge equivalent was there, caused by them nor merging equivalent fluids list correctly
- That caused some missing textures when viewing those extra erroneous fluids
- added some new math utilities for AABB collision
- improvedProjectileEntity will now use fancy new AABB collision by default.
- Many improvements to said class
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Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 16 hours ago