Changelog
Additions:
-CAN_SHIELD_HAVE_ARMOR_ENCHANTMENTS configuration determines if protection enchantments can be applied to shields. Defaults to 'false'
Changelog:
-Reworked how enchantment targets are handled on the backend. It should interact much more nicely with mods that change how enchanting works.
-Includes ASM as a jar-in-jar dependency in order to modify minecraft's enchantment target enum. No changes are required from or should be noticed by users, this is wholly internal.
-Dullness is incompatible with Fisher of Men.
Bugfix: -IS_TREASURE and IS_FOR_SALE configs were not working for several enchantments
-Priming was triggering twice with each hit
-'Extra Bubbly' and 'Very Bubbly' Flavors could exist on the same Lava Java
-Dullness could appear on armor