Changelog
🚀 DivinityEconomy 3.4.3 (1.20.6+) 🚀
➕ Updates ➕
-
Per-World Support
DivinityEconomy now offers per-world configurations for the market and economy. This allows server owners to customize settings for each world, providing a more tailored and immersive experience for players 🌍
- Enable or disable the economy on a per-world basis.
- Enable or disable the market on a per-world basis, with conditional toggles for the item, experience, and enchantment markets.
- Alternatively, enable support for all worlds with a single setting.
-
New Economy Notifications
Players will now be notified if the economy and market are enabled or disabled when joining the server or entering a new world.
- Server owners can enable or disable this feature in the config.
- Players can enable or disable this feature for their account using
/economynotifications
.
-
New /banitem and /banenchant Commands
We've added commands to ban items and enchantments on the fly with
/banitem
and/banenchant
, eliminating the need to open the configuration file. -
New Locale Options
We have added new locale options:
- Portuguese
- Dutch
- Polish
- Danish
- Swedish
- Turkish
- Chinese (Simplified)
- Japanese
You can now set system-level localization, allowing for alternative number formatting as used in different countries.
-
New PlaceholderAPI Placeholders
%de_market_enabled_worlds%
- Returns a list of enabled worlds for the market%de_economy_enabled_worlds%
- Returns a list of enabled worlds for the economy%de_market_disabled_worlds%
- Returns a list of disabled worlds for the market%de_economy_disabled_worlds%
- Returns a list of disabled worlds for the economy%de_market_enabled_world_{worldName}%
- Returns true if the market is enabled in the given world%de_economy_enabled_world_{worldName}%
- Returns true if the economy is enabled in the given world%de_market_enabled%
- Returns true if the market is enabled in the current world%de_economy_enabled%
- Returns true if the economy is enabled in the current world
-
Added bStats Integration
We've integrated bStats to help track the performance of our plugin!
We understand privacy concerns. If you wish to opt out of bStats, you can do so via our configuration or through bStats settings.
🪲 Bug Fixes 🪲
- The experience market is no longer controlled by the enchantment configuration.
- Banned items now return an error message stating they are banned, applicable to single-item-type purchases.
- The plugin no longer claims to be enabled during server shutdown.
- Updated deprecated usage of the Java Locale system.
🚀 Check It Out (Official Server Links)
Discord: Click To Join
Minecraft Server Java: DivinityCraft.org:25565
Dynmap: Click To View
Website Click To View
Report A Bug: Click To Report
💾 Vault Dependency 💾
DivinityEconomy is reliant on the renowned plugin Vault. Vault is a necessity for DivinityEconomy's functionality, enabling seamless integration amongst various economy plugins 🔁
Acquire Vault Here 📥
🔌 Optional Placeholder API Support 🔌
DivinityEconomy offers optional support for the Placeholder API. If server owners elect to enable this feature, they must install Placeholder API alongside DivinityEconomy. By supporting Placeholder API, DivinityEconomy extends its customisation possibilities and versatility, allowing server owners to develop even more captivating and immersive economic experiences 🎭
Acquire PlaceholderAPI Here 📥
With its robust and matured features, DivinityEconomy establishes itself as a premium Minecraft economy plugin 💰 As the plugin makes its official debut on Modrinth, Minecraft server owners and players can now relish in an unparalleled in-game economy experience, underpinned by years of development and refinement. Don't miss the opportunity to augment your Minecraft server with DivinityEconomy 🎉
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