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1.1.0 (1.21)

Changelog

New Features

  • Horse disguise now can make players step on one-block height
  • Added toggle to switch if flying in fluids is allowed
    • This can nerf some behavior, like mining Ancient Debris in lava in the Nether
  • Add permissions for abilities
    • Now every ability from a disguise will have a matching permission node.
    • The node format is xiamomc.morph.ability.<DisguiseID>.<AbilityID>
      • For example, the Night Vision ability for Enderman disguise is xiamomc.morph.ability.minecraft.enderman.morph.night_vision
    • Because the permission check has a high performance impact, we added an option to disable it. You can disable this feature through the config file or using the /fm option ability_check_permissions command to toggle.

Bug Fixes

  • Projectiles launched by players having a wrong speed
  • Armor Stand disguise has a different arm status between the client and the server
  • Some mobs don't avoid players like expected after updating 1.1.0-beta.4
  • Slime and Magma Cube disguises have a wrong size on the server side
  • Slime and Magma Cube disguises are always at a fixed size when bounding box modification is disabled

Other

  • Vexes summoned by a player will now attack the mob that the player attacks or attacked by the player
  • Iron Golem disguise will now throw mobs higher on attack

Files

FeatherMorph-1.1.0-all.jar(2.42 MiB) Primary Download

Project members

MATRIX-feather

Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 days ago