Changelog
What's Changed
Fixes
- Fixed ConcurrentModificationException error after reloading the server.
- Now if the player is not found in the placeholder, it will return null (the placeholder will not be applied).
Improvements
- Performance and code improvements.
- Now if the player spent time is zero or negative (in small cases), it will return "<1s".
- Added check if the player has opened chest type inventory while closing all player's inventories.
Files
SpentTime v1.0.3.jar(2.45 MiB) Primary Download
Details
Licensed GPL-3.0-only
Published a year ago
Updated 3 months ago