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SpentTime 1.0.3

Changelog

What's Changed

Fixes

  • Fixed ConcurrentModificationException error after reloading the server.
  • Now if the player is not found in the placeholder, it will return null (the placeholder will not be applied).

Improvements

  • Performance and code improvements.
  • Now if the player spent time is zero or negative (in small cases), it will return "<1s".
  • Added check if the player has opened chest type inventory while closing all player's inventories.

Files

SpentTime v1.0.3.jar(2.45 MiB) Primary Download

Project members

DMK

Owner

Details

Licensed GPL-3.0-only
Published a year ago
Updated 3 months ago