[Boss] Code's Dragon Fight

Mod and data pack

Reworks the Ender Dragon to make a more intense boss fight

Server Adventure Mobs

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Changes

  • Boss phases are now divided based on the dragon's max health rather than being hardcoded values
  • Increased volume of the audio queue for phase changes

Fixes

  • Boss transitions to phase 5 (dead phase) when no players are in the end
  • Boss transitions to phase 5 when perching at phase 4

Fixes

  • The miniboss bossbar doesn't disappear after all phantoms are defeated
  • Dragon fight events continue even after the dragon is defeated
  • Bug fixes
  • Buffed phantom miniboss
  • Overhauled Phase 4 of the dragon fight
    • No longer spawns end crystals
    • Now summons a phantom miniboss
  • Dragon fireballs summoned in phase 3 change based on the number of players involved in the fight
  • Updated pack to 1.20.2
  • Fixed a bug that caused a massive buildup of fireballs

Project members

CodingLegend0100

Owner

ASPEX34

Consultant

Details

Licensed CC-BY-NC-SA-4.0
Published a year ago
Updated 8 months ago