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  • Removed health debuffs from being revived and crafting a Soul Charm
  • Updated to support versions 1.21.2 and 1.21.3
  • Ghost particles no longer appear for spectators that have not lost their lives
  • This fixes issues for admins in vanish/spectator mode
  • Set a maximum cooldown for crafting Soul Charms
  • Added more useful tooltips to all custom items
  • Tweaked the Soul Charm cooldown in the action bar

Made some changes to improve balancing & gameplay:

  • Players cannot use both Axolotl's Blessing and Bedrock essence at the same time; drinking one will clear the other effect
  • Reverted the Soul Charm recipe to include a Totem of Undying
  • Players with 1 life receive 8 hearts
  • Players revived with a Soul Charm now respawn with 2 lives
  • Fixed a crucial bug that gave potions to all players

Version 1.5

by StapleTT on Aug 27, 2024
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Version 1.5

by StapleTT on Aug 27, 2024
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  • Players now receive Absorption I after drinking a Life Jam for 8 minutes
  • Players with 4 lives now have 2 extra hearts, totaling to 12

Added 2 new items:

  • Bedrock Essence: grants Resistance I until death
  • Axolotl's Blessing: grants Regeneration I until death

Version 1.4

by StapleTT on Aug 22, 2024
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Version 1.4

by StapleTT on Aug 22, 2024
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  • Added the ability for players to have 4 lives
  • Removed a Life Jam duplication exploit
  • Updated to support both 1.21 and 1.21.1
  • Grouped advancements together in the "Hardcore Revive Reloaded" category
  • Added credits in advancements
  • Changed Soul Charm recipe to include a fermented spider eye instead of a totem of undying
  • Added advancements "How to Save a Life" and "Not Quite Immortal"
  • Fixed scoreboard bugs when resetting players

Project members

StapleTT

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Details

Licensed Apache-2.0
Published 3 months ago
Updated 5 days ago