What's New?
Some changes to bows, Wind Propulsion, and balancing
Changelog
Breezing Arrow:
- The explosion no longer affects the shooter.
- Is now incompatible with Quick Charge
Explosive Arrow:
- The explosion no longer deals damage to the shooter.
- Is now incompatible with Quick Charge
Storm Arrow:
- Is now incompatible with Quick Charge
Echo Shot:
- Now obtainable in Random Loot (including Chests, Mobs, Structures), Villager Trades.
- Is now incompatible with Quick Charge
- The explosion no longer deals damage to the shooter.
- Explosion radius when the arrow hits a block reduced from 2.5 to 1.25
- Explosion radius per level when the arrow hits a block reduced from 3.5 to 1.75
Wind Propulsion:
- The explosion no longer affects the shooter.
- Can only be used if the player is on the ground.
- Explosion radius modified:
- Lv.1 - from 0.85 to 1.25
- Lv.2 - from 1.25 to 1.65
- Lv.3 - from 1.55 to 2.25
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Update to latest snapshot
Technical Changes
Updated attribute modifier id
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Some changes to bows, Wind Propulsion, and balancing
Changelog
Breezing Arrow:
- The explosion no longer affects the shooter.
- Is now incompatible with Quick Charge
Explosive Arrow:
- The explosion no longer deals damage to the shooter.
- Is now incompatible with Quick Charge
Storm Arrow:
- Is now incompatible with Quick Charge
Echo Shot:
- Now obtainable in Random Loot (including Chests, Mobs, Structures), Villager Trades.
- Is now incompatible with Quick Charge
- The explosion no longer deals damage to the shooter.
- Explosion radius when the arrow hits a block reduced from 2.5 to 1.25
- Explosion radius per level when the arrow hits a block reduced from 3.5 to 1.75
Wind Propulsion:
- The explosion no longer affects the shooter.
- Can only be used if the player is on the ground.
- Explosion radius modified:
- Lv.1 - from 0.85 to 1.25
- Lv.2 - from 1.25 to 1.65
- Lv.3 - from 1.55 to 2.25
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Very heavy changes have been made. Incompatibility overhauled: you now have to choose between Protection, Fury, and Life+ on your pieces of armor.
New Features
- Fury: Applied to armor, decreases armor in percent and grants armor penetration and increased damage percentage on your hits. Found in Enchanting Table.
- Curse of Dwarfed: Applied to leggings, Reduces your size. Used by Yggdrasil monsters.
- Curse of Oversize: Applied to leggings, Increases your size. Used by Yggdrasil monsters.
Change
-
Life+ is now available on all 4 pieces of armor and is cumulative.
-
Anti-Venom has been renamed to Venom Protection.
-
Fear: Now applied to swords. When you hit a creeper, increase delays their explosion by 12.5 seconds.
-
Storm Arrow: Loses 10 durability per summoned arrow instead of 50 per shot burst.
-
Lava Walker: New maximum level is 3.
-
Methods for obtaining enchantments have been reworked.
-
Enchantment costs at the anvil have been significantly reduced.
Incompatibility Lists Overhaul
For each of the following lists, you can choose only one enchantment. So it's now possible to have Protection and Fire Protection on the same armor.
- Agility is no longer incompatible with boots.
New Incompatibility List for Primary Armor Enchantments
- Protection, Life+, Fury
Updated Incompatibility List for Protection Specializations
- Venom Protection, Fire Protection, Blast Protection, Projectile Protection
New Incompatibility List for Sword Effects
- Pull, Life Steal, Fear
New Incompatibility List for Sword Experience Enchantments
- Mending, XpBoost
New Incompatibility List for Sword Attributes
- Attack Speed, Reach
New Incompatibility List for Size Enchantments
- Oversize, Dwarfed
Bug Fixes
- Burst Arrow: Triggered its effect when used in melee.
- Explosive Arrow: Dealt massive damage in melee.
- Echo Shot: Dealt massive damage in melee.
- Storm Arrow: Triggered lightning when hitting in melee.
- Explosive Arrow: Did not display explosion particles.
- Reach and Wind Propulsion can no longer be applied together.
Technical Changes
- All tags use a new namespace called
Voxel
. - All tags use
require false
. - The advancements have been updated accordingly.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Very heavy changes have been made. Incompatibility overhauled: you now have to choose between Protection, Fury, and Life+ on your pieces of armor.
New Features
- Fury: Applied to armor, decreases armor in percent and grants armor penetration and increased damage percentage on your hits. Found in Enchanting Table.
- Curse of Dwarfed: Applied to leggings, Reduces your size. Used by Yggdrasil monsters.
- Curse of Oversize: Applied to leggings, Increases your size. Used by Yggdrasil monsters.
Change
-
Life+ is now available on all 4 pieces of armor and is cumulative.
-
Anti-Venom has been renamed to Venom Protection.
-
Fear: Now applied to swords. When you hit a creeper, increase delays their explosion by 12.5 seconds.
-
Storm Arrow: Loses 10 durability per summoned arrow instead of 50 per shot.
-
Lava Walker: New maximum level is 3.
-
Methods for obtaining enchantments have been reworked.
-
Enchantment costs at the anvil have been significantly reduced.
Incompatibility Lists Overhaul
For each of the following lists, you can choose only one enchantment. So it's now possible to have Protection and Fire Protection on the same armor.
- Agility is no longer incompatible with other boots enchantments.
New Incompatibility List for Primary Armor Enchantments
- Protection, Life+, Fury
Updated Incompatibility List for Protection Specializations
- Venom Protection, Fire Protection, Blast Protection, Projectile Protection
New Incompatibility List for Sword Effects
- Pull, Life Steal, Fear
New Incompatibility List for Sword Experience Enchantments
- Mending, XpBoost
New Incompatibility List for Sword Attributes
- Attack Speed, Reach
New Incompatibility List for Size Enchantments
- Oversize, Dwarfed
Bug Fixes
- Burst Arrow: Triggered its effect when used in melee.
- Explosive Arrow: Dealt massive damage in melee.
- Echo Shot: Dealt massive damage in melee.
- Storm Arrow: Triggered lightning when hitting in melee.
- Explosive Arrow: Did not display explosion particles.
- Reach and Wind Propulsion can no longer be applied together.
Technical Changes
- All tags use a new namespace called
Voxel
. - All tags use
require false
. - The advancements have been updated accordingly.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Added new Enchant Strom Arrow, Balance and fix.
New Features
- Strom Arrow: Has a probability of summoning a lightning bolt, used by Yggdrasil monsters.
- Added new advancement for Echo Shot and Strom Arrow.
Balance
- Auto Feed - Change Periodic time effect, 10s to 60s
Text :
- "Helmet" was renamed to "Leggings" in Leggings Advancement.
Technical Changes
- Fire Aspect: This Enchantments in no longer overrided.
- Added Echo Shot and Strom Arrow to Exclusive bow set.
- Added Strom Arrow to Yggdrasil equipement
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Added new Enchant Echo Shot, and it's easier to remove enchantments.
Added Enchantements
- Echo Shot: A more powerful explosive arrow.
Technical Changes
- Tags: All entry are in required false, that mean it's easier to remove enchantments.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Enchantments Harvesting is deleted, and Some minor changes like advancement, typos, balancing.
Removed Enchantements
- Harvesting: It was an experimental, creative enchantment that didn't work.
Changes and balancing
- Wind Propulsion:
- Level 1 value has been decreased from
1.2to 0.85 - Level 2 value has been decreased from
1.5to 1.25 - Level 3 value has been decreased from
2to 1.55
- Level 1 value has been decreased from
Advancements
- Every icons, use netherite items.
- New advancments added :
- Voidless, with description "I will never fall into the void again!"
- Bedrock Breaker, with description "Finally, after 15 years !"
- Spawner Touch, with description "Delicately, Delicately, Delicately..."
- Pull, with description "The mobs eggs collection begins"
- Change title for some advancement :
- Timber: The title was wrong. Previously "Agility"
- Breezing Arrow: The title was wrong. Previously "Explosive Arrow"
- Updated Base advancement to include Voidless, Bedrock Breaker, Spawner Touch and Pull
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Just a simple fix
Bug fix
- Spawner Touch: The enchantment does not work if other enchantments coexist on the object.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub.
What's New?
Update to Minecraft 1.21 and added new experimental enchantment.
New Features
New Experimental Enchantment:
- Bedrock Breaker: Allows you to break bedrock, but consumes 200 durability per block.
Balacing
- Vein Miner: Propagation of the effect includes the 8 diagonal edges.
Technical Changes
- Added new tags for Bedrock Breaker.
- Update pack format to 48.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub. Github Issues
What's New?
Update to Minecraft Pre-Release 4 and support for new Yggdrasil datapacks, which are new datapacks adding gigantic end-game structures/dungeons. They were designed for NeoEnchant and BeyondEnchant, and the following enchantments can only be obtained within them. Monsters use NeoEnchant enchants.
New Features
- Support for the Yggdrasil datapack
- New Enchantments:
- "Voidless": (Helmet) If you fall into the void, you briefly gain a levitation effect.
- "Spawner Touch": (Pickaxe) Allows your pickaxe to retrieve spawners.
- "Pull" (Sword) Allows you to retrieve a mob egg with a small probability when you kill a monster.
- "Breezing Arrow": (Bow and Crossbow) Causes a repulsion effect and sends the hit target into the air. If arrows miss, it causes a repulsion effect on the ground.
- "Wind Propulsion" (Mace) When striking the ground, you cause an explosion that sends you into the air, designed to be used in combination with "Wind Burst".
Balancing
- The Explosive Arrows enchantment has been modified:
- Causes an explosion when the arrow hits an entity, but does not cause surrounding destruction.
- The destruction radius for the first level has been reduced: 2.5 -> 1
- The destruction radius per level has been reduced: 2 -> 1.5
Bug Corrections
Some tags contained misspelled enchantments.
Technical Changes
- Tags not use require field.
- Added tags to define the loot/rewards/equipment of Yggdrasil.
Help and Support
If you find any bugs or problems, or if you have any requests for adjustments, balancing, or new features, please go to the official GitHub. Github Issues