Angry Mobs

Angry Mobs

Mod

Allows a pack developer to add additional AI goals to existing mobs

Client and server Mobs

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  • Fix Throwable Attack goal throwing 3 projectiles back to back
  • Fix CraftTweaker support
  • Fix projectile goal shooting 3 times in a row
  • Fix aggressiveAnimals not being used correctly
  • Add translations for the built-in config
  • Initial update to 1.21
  • Initial update to 1.20.6
  • Overhaul how the tweaks get registered, they can now be added through data packs and are no longer restricted to using CraftTweaker.
  • Add some caching to the attribute handler, to avoid calling the Attribute registry for every attribute modification attempt.
  • Initial update to 1.20.4 NeoForge
  • Add a config system that allows adding attributes to mobs that don't have the specified attribute (For example adding generic.attack_damage to animals)
  • Add config useAttributes to add the attribute values on top of the specified melee values (Note: This can only add the values of attributes that exist on the mob)
  • Make the Custom Melee goal do the same damage checks the regular Melee goal does to increase damage when using weapons
  • Initial update to 1.20
  • Initial update to 1.19.4
  • Initial update to 1.19.3

Project members

Mrbysco

Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 months ago