Fix possible crash when max health/max hunger is changing
- Fix possible crash when max health/max hunger is changing
- Fix FoodValuesEvent being erroneously fired twice for the same tooltip values (#316)
- Internally use NeoForge's getFoodProperties function
Fix possible crash when max health/max hunger is changing
Fixed for NeoForge >= 21.0.82-beta
Fixed HUD overlays being shown when the GUI was hidden (via F1)
Updated for Minecraft 1.21
Fix handling of the HIDE_TOOLTIP component
- fixes the food value tooltip being drawn for ItemStacks with the HIDE_TOOLTIP component
Fix handling of the HIDE_TOOLTIP component
- fixes a crash when an ItemStack had both the HIDE_TOOLTIP component and the FOOD component
Updated for NeoForge >= 20.5.14-beta
- Updated for Minecraft 1.20.5
- This version includes a breaking change to the AppleSkin API
- AppleSkin's
FoodValues
has been deleted in favor ofFoodComponent
, and all events have been updated accordingly
- AppleSkin's
Updated for NeoForge >= 20.4.70-beta
- Fixed potential crash from unexpectedly large health/absorption values (#266)
- Made tooltips in the mod config screen translatable and added Chinese translations (#261, thanks @HhiPyrene)
- Backported all updated and new translations from the latest 1.20 version
- Fixed potential crash when isFood returns true but getFoodComponent returns null (#235, thanks @NerjalNosk)
Initial NeoForge version for Minecraft 1.20.2