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Another attempt to create versatile mod for in-world crafting. This mod was created for modpack makers to expand possible crafting while in early game stages.

First variant: Surface Crafting

Place the first ingredient on any solid block to start crafting. Place another one above the first and so on. Shift-Right-Click with empty hand to attempt crafting. Right-Click with empty hand (or just left-click) to grab the topmost ingradient back to hotbar.

Maximum number of ingredients in sequence is 16. Also it is possible to specify which block exactly is needed for craft (block tags supported as well as special conditions "$solid" and "$nonsolid" for specifying any solid or non-solid block respectively).

Output can be Item, which drops in world. Like this:

Items to Item craft

Or block can be crafted and placed:

Items to Block craft

Or result block can replace crafting block:

Items to Block below crafting

Second variant: Item to Fluid

Toss items in fluid in any order to get the result. Items are invulnerable when they are used in a recipe (can't be exploded or burned, only despawned).

Maximum number of ingredients is 6. Desired fluid should be specified.

Out can either be an Item:

Liquid to Item craft

Or a new Fluid: Liquid to Liquid craft

Features:

  • Full data-driven recipes
    
  • JEI Integration
    

For a detailed manual on how to use these recipe types, please see included mod datapack.

Future plans:

  • Craft items by combining two liquids (like cobblestone generation)
    
  • Craft items by hitting ingredients with an Anvil
    
  • Craft items by throwing ingredients in fire
    

Your comments and suggestions are heartly welcome!


Project members

ZigTheHedge

Member

Details

Licensed ARR
Published 6 months ago
Updated 6 months ago