ImmediatelyFast

ImmediatelyFast

Mod

Speed up immediate mode rendering in Minecraft

Client Optimization

11.71M downloads
3,896 followers
Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter loader...
Filter versions...
Filter channels...
  • Added support for 1.21.2/1.21.3
  • Dropped support for 1.20.5/1.20.6
  • Fixed wolf collar rendering order
  • 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
  • 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
  • 1.21.2+ only: Made experimental universal HUD batching more efficient
  • Added support for 1.21.2/1.21.3
  • Dropped support for 1.20.5/1.20.6
  • Fixed wolf collar rendering order
  • 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
  • 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
  • 1.21.2+ only: Made experimental universal HUD batching more efficient
  • Added support for 1.21.2/1.21.3
  • Dropped support for 1.20.5/1.20.6
  • Fixed wolf collar rendering order
  • 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
  • 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
  • 1.21.2+ only: Made experimental universal HUD batching more efficient
  • Readded Forge support (1.20.6 and 1.21.1)
  • Improved compatibility with mods which don't render into the batching buffer while batching
  • Fixed text shadow layering issues when resource pack fonts are rendered
  • Fixed text display see through text rendering (Text is now visible)

Project members

RaphiMC

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 4 days ago