Incapacitated

Incapacitated

Mod

Adds a stage between life and death, giving you a chance to be revived. Inspired by revive systems across various games in various genres.

Client and server Game MechanicsUtility

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  • Fixes potential crashes when configs are not filled out completely by filling in the default value internally, and providing a warning in the log about doing so.
  • Adds in a config to disable all damage attributed to an incapacitated player, default off
  • Adds in a config to disable players from using elytras while incapacitated, default off
  • Fixes cases where armor is damaged when using /incap die. Also makes incapacitated's bleed out much less prone to issues.
  • Backports changes up to 1.21.1-1.8.2. Refer to change logs for prior versions.
  • Fixes the issue where potion effects other than glowing set by incapacitation were not healed when reviving yourself.
  • Fixes the properties config file being generated with every possible config option, instead of the one it handles
  • Fixes the issue where potion effects other than glowing set by incapacitation were not healed when reviving yourself.
  • Removes the login tutorial chat message
  • Adds in an action bar message to any players who are near an incapacitated player, and able to revive them
  • canBreakOrInteractWithBlocks now prevents bed interactions when set to false
  • canBreakOrInteractWithBlocks now prevents block placement when set to false
  • Adds in 3 new statistics for the statistics page
    • Times Incapacitated - Tracks how many times a player has been incapacitated
    • Players Revived - Tracks how many players you've revived (not including yourself)
    • Times You Revived Yourself - Tracks how many times a player revived themselves.
  • Adds in 3 new statistics for the statistics page
    • Times Incapacitated - Tracks how many times a player has been incapacitated
    • Players Revived - Tracks how many players you've revived (not including yourself)
    • Times You Revived Yourself - Tracks how many times a player revived themselves.
  • Mild refactoring
  • Port to 1.21.1
  • New config: CanBreakOrInteractWithBlocks - defaults to false. When false, players will be unable to mine while incapacitated.
  • New config: CanJumpWhileDown - defaults to false. When false, players will be unable to jump while incapacitated.
  • New config: ShouldDownTimeReset - defaults to false. When true, player's down tick counter will reset when revived, giving them the full configured length of time for each incapacitation
  • New command: setDownTicks - Sets the amount of time, in ticks, a player can be down for before they bleed out.
  • 1.21 port
  • Use the Quilted Fabric API instead of the fabric api for quilt
  • 1.21 port.
  • Fixes healing food items not working

(For Quilt, install the quilted fabric api)

  • Fixes healing food items not working

Project members

MaritheVillain

Owner

Details

Licensed MIT
Published 2 years ago
Updated 17 hours ago