Updated to Minecraft 1.21.1.
Updated to Minecraft 1.21.
Made the console output of client's modlist to be config friendly, implementing this suggestion.
Made debug logs a bit cleaner.
so uhhh its been about 2 months since the last update and i somehow got about ~2000 more downloads, thanks so much for downloading this stupid mod lol
- Overhauled mod checking system
- Mods are now checked as you log into the server
- Mods are now checked using their checksums
- New associated webapp to find mod checksums
- You can now see servers with IAC installed, and (server configured) blacklisted and whitelisted mods or their (server configured) modpack name
Updated to minecraft 1.20.2
Sorry for the inactivity, life got really busy. A new update is coming soon-ish
Minor bugfixes with player joining.
thanks for 300 downloads aaa
Added inertiaanticheat.bypass
permission, which allows users to bypass all mod checks. This allows admins to use banned mods.
Fixes this issue.
Added option to choose your hashing algorithm, between MD5, SHA-1 and SHA-256.
Changed hashes option to be a list now! This allows players to join using multiple modpacks.
Note: Hash calculations were changed in this update. You will need to re-set your hashes after updating!
Mostly minor bugfixes and additional debugging code.
Added soft whitelists! When using hash mode, mods within the soft whitelist will be allowed alongside the modpack. This allows clients to use optional client mods that the owner has allowed.
For example: Server is using hash mode with Fabric API and InertiaAntiCheat
, with Sodium
within soft whitelist.
Clients will be able to join with Fabric API and InertiaAntiCheat
, or Fabric API, InertiaAntiCheat and Sodium
.