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  • All armors can now accept either Steel or Titanium as a repair ingredient (Hazmat and GP-5 armors accept leather)
  • Tweaked armor durability/toughness/knockback resistance values
  • Moved ALL melees to a Marbled's Melees (COMING SOON)
  • Reworked some recipes (balancing issues)
  • Removed Medical variants of combat helmets/helmet gas masks
  • Now requires MCORE 1.0.1
  • Added Rubber
  • Small tweaks
  • Updated to Forge 47.3.0
  • Now uses MCORE 1.0.0
  • Updated logo
  • Updated recipes
  • Tweaked Plate Carriers, Light and Heavy instead of Tier 1/3
  • Fixed Ghillie armor pivots
  • Removed Tier 2 Plate Carriers
  • Added Ghillie suits for all leaf types!
  • Added nl_nl lang (Thank you X_a_n_d_e_r)
  • Tweaked Armor Plate recipe
  • Tweaked Gas Mask Filter recipe
  • Tweaked Military Beret recipes
  • Fixed military armors spamming the log with missing X animation
  • Removed useless files & classes
  • Removed the Extras tab for now
  • 1.19.2 and 1.20.1 versions now require Marbled's API 1.0.7+.
  • Nerfed ALL armors for balancing issues
  • Added zh_cn lang (Thank you AXLAN114514)
  • Changed Hardened Steel recipe to be more harder to obtain
  • Removed useless files & classes (MA 1.16, 1.18)
  • Added zh_cn lang (Thank you AXLAN114514)
  • Added zh_tw lang (Thank you AXLAN114514)
  • Added ko_kr lang (Thank you OWL)
  • Changed Hardened Steel recipe (now requires 5 Steel and 4 Netherite Scraps)
  • Fixed raw_steel recipe giving Steel Ingots rather than Raw Steel
  • All recipes now accept any forge/steel item (1.16.5-1.20.1)
  • Added Steel Ingots to Forge Steel tags (1.16.5, 1.18.2)
  • MA 1.19.2 and 1.20.1 now use MAPI 1.0.6
  • Added Crowbar
  • Added Fire Axe
  • Added Modern Axe
  • Added Tomahawk
  • Added Pipe Wrench
  • Added Sledgehammer
  • Added Hammer
  • Added Bone Saw
  • Added Police Baton
  • Added Machete
  • Added Stop Sign
  • Added Katana
  • Added Tanto
  • Added Golf Club
  • Added Baseball Bat
  • Added Barbed Baseball Bat
  • Added the Volunteer Translators to the credits
  • Added no_no lang(Thank you MrBJ3L4ND)
  • Added ko_ko lang (Thank you OWL)
  • Added es_es lang (Thank you Germanchu)
  • Changed "MarbledTeamm" to "MarbledHubb Testing Program" in credits
  • Fixed the could not load animation error spamming in logs
  • Fixed broken pivots on armors (swat, riot, juggernaut, hazmat, military)
  • Removed useless files & classes (1.18.2, 1.19.2, 1.20.1)
  • Removed the Extras tab (1.16.5, 1.18.2, 1.19.2)
  • Added Olive Juggernaut Armor
  • Added Black Juggernaut Armor
  • Added Hazmat Armor
  • Added Winter Military Armor
  • Added Desert Military Armor
  • Added Hardened Steel Ingot 1.16-1.18 only
  • Added Hardened Steel Sheet 1.16-1.18 only
  • Tweaked Military Beret model
  • Tweaked Steel Sheets recipe from Steel Ingot from 6 to 4
  • Fixed Plate Carriers recipes
  • Fixed pivot points on all full body armors (Riot, Swat)
  • Fixed missing translation for Swat Armor pieces
  • Fixed Winter and Desert military armors missing recipes
  • Minor tweaks
  • Added Olive Juggernaut Armor
  • Added Black Juggernaut Armor
  • Added Hazmat Armor
  • Added Winter Military Armor
  • Added Desert Military Armor
  • Added Hardened Steel Ingot 1.16-1.18 only
  • Added Hardened Steel Sheet 1.16-1.18 only
  • Tweaked Military Beret model
  • Tweaked Steel Sheets recipe from Steel Ingot from 6 to 4
  • Fixed Plate Carriers recipes
  • Fixed pivot points on all full body armors (Riot, Swat)
  • Fixed missing translation for Swat Armor pieces
  • Fixed armors not being buffed
  • Rewritten ArmorMaterials class aka all armors buffed
  • Small tweaks

Details

Licensed ARR
Published 2 years ago
Updated a month ago