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Fixes

  • Grass and leaves should no longer appear transparent under certain conditions.

The highly anticipated graphical customization menu has made a return! Every single option can be configured from graphical menus with JSON editing still available as an option.

Additions

  • Added graphical configuration menus for chunk, biome and cave biome providers.
    • Settings can still be edited as JSON by clicking any of the pencil icons to the right of the "Settings" buttons.
  • Presets are now sorted into categories, allowing for easier browsing.
  • Added large biomes presets for release versions.

Changes

  • BREAKING CHANGE: Reworked fractal sub-variants
    • fractalSubVariants used to be Map<BiomeInfo, List<BiomeInfo>> and controlled by fractalSubVariantScale, but now it is of the type Map<Integer, Map<BiomeInfo, List<BiomeInfo>>> with integers surrounded in quotes. Here's an example of the change:
      [
        // Before
        {
          "fractalSubVariants": {
            "minecraft:jungle": [
              "minecraft:plains",
              "minecraft:sparse_jungle",
              "minecraft:jungle"
            ]
          },
          "fractalSubVariantScale": 1,
          "fractalSubVariantSeed": 3000
        },
        // After
        {
          "fractalSubVariants": {
            "1": { // 1 formerly "fractalSubVariantScale"
              "minecraft:jungle": [
                "minecraft:plains",
                "minecraft:sparse_jungle",
                "minecraft:jungle"
              ]
            },
          },
          "fractalSubVariantSeed": 2999 // Subtract scale from seed accordingly
        }
      ]
      
    • This allows for a wider variety of customization for fractal biome generation.
    • Old presets will be automatically updated to use the new sub-variant system.
  • Changed up biome distribution in the Release Hybrid preset to be more like 1.6.4 with additional biome mutations.
  • The default block for Badlands soil has been changed from White Terracotta to Orange Terracotta.

Fixes

  • Added Ice Spikes to 1.12.2+ presets.
  • Infdev 20100325 caves now overwrite ores with air.
  • Fixed some deep oceans having the incorrect height values.
  • Mutated variants now save properly.

Removals

  • Removed Beta Hybrid preset.

Changes

  • Ported to NeoForge using Architectury
  • Dropped "For Fabric" from logos and all assets.
    • The icon has been updated on Fabric to add the logo for the mod
    • The banner and icon now feature a new screenshot
  • Dropped Fabric suffix from mod name.
  • Dropped 6.5+er version prefix.
  • Mod ID has been changed to moderner_beta to distinguish from the original Modern Beta mod.
  • Mentions of Modern Beta ingame have been replaced with Moderner Beta.

Changes

  • Ported to NeoForge and Minecraft Forge using Architectury
  • Dropped "For Fabric" from logos and all assets.
    • The icon has been updated on Fabric to add the logo for the mod
    • The banner and icon now feature a new screenshot
  • Dropped Fabric suffix from mod name.
  • Dropped 6.5+er version prefix.
  • Mod ID has been changed to moderner_beta to distinguish from the original Modern Beta mod.
  • Mentions of Modern Beta ingame have been replaced with Moderner Beta.

Project members

BlueStaggo

Member

icanttellyou

Member

Details

Licensed MIT
Published 7 months ago
Updated a day ago