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1.1.0-beta.1

by FX on Oct 22, 2024
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1.1.0-beta.1

by FX on Oct 22, 2024
Download
  • Update to 1.21.2
  • Fixed brewing stand culling when it shouldn't
  • Update Italian translation by @TheBossMagnus in #307

Bugs Fixed:

  • fixed some states not culling on neoforge

Bugs Fixed:

  • #294 End Rod culling not working
  • #265 Options menu having dark background instead of transparent
  • #165, #298 powder snow culling when it shouldn't
  • #297 crash due to mixinssquared group mismatch

Bugs Fixed:

  • #294 End Rod culling not working
  • #265 Options menu having dark background instead of transparent
  • #165, #298 powder snow culling when it shouldn't
  • #297 crash due to mixinssquared group mismatch

Big Update MoreCulling now has a maintainer @1foxy2 and thanks to them, this release adds NeoForge support! Along with many bug fixes.

Bugs Fixed:

  • #293 Item frames not culling with sodium v0.6.0
  • #292 - BlockState culling not working with sodium v0.6.0
  • #294 - End rods not culling properly
  • #274 #291 - Crashes if Fabric API isn't present
  • #295 - Fixed the back of item frames not culling
  • #248 - TextOffset in sodium menu is now fixed

Removed 2 options:

  • Powder snow culling - Had harsh conflicts with sodium and wasn't up to standards.
  • Entity model culling - Resulting in multiple bugs, and wasn't useful unless you weren't using sodium.

Big Update MoreCulling now has a maintainer @1foxy2 and thanks to them, this release adds NeoForge support! Along with many bug fixes.

Bugs Fixed:

  • #293 Item frames not culling with sodium v0.6.0
  • #292 - BlockState culling not working with sodium v0.6.0
  • #294 - End rods not culling properly
  • #274 #291 - Crashes if Fabric API isn't present
  • #295 - Fixed the back of item frames not culling
  • #248 - TextOffset in sodium menu is now fixed

Removed 2 options:

  • Powder snow culling - Had harsh conflicts with sodium and wasn't up to standards.
  • Entity model culling - Resulting in multiple bugs, and wasn't useful unless you weren't using sodium.

Actually fixes support with Sodium v0.6.0

Turns out fabric's version conditions for <0.6.0 is actually understood as <=0.6.0. Why??

What's Changed

New Contributors

Full Changelog: https://github.com/FxMorin/MoreCulling/compare/v0.25.0...v0.26.0

Full release of v0.25.0

Changes:

  • Support for 1.20.5
  • Fixed #228
  • Malay translations (ms_my & zlm_arab) - Thanks @NuruddinPlays

Changes:

  • Changed how the disableOption API is used.

Changes:

  • Fixes v0.23.0 crashing in 1.20.1

Changes:

  • Fixed incompatibility with Extended Clouds #222
  • Fixed the config sometimes not working correctly
  • Lowered the fabric loader requirement to v0.15.0

Changes:

  • Fixed items with colored quads all showing the same color - #216
  • Fixed log message telling you it couldn't find a mixin, which didn't matter - #218
  • Fixed campfire having an invalid cull shape - #219
  • Fixed some custom models with rotation not culling correctly
  • Fixed mod incompatibility with ModernFix's dynamic resources.

New Culling options:

  • End Gateway culling - #167
  • Beacon Beam culling - #191

Changes:

  • Fixes some blocks not culling if texture has unused transparency - #154
  • Fixed being able to see some culling in item frames when close - #163
  • Fixed edge case where blocks with transparent texture prevents culling - #166
  • Fixed item frames rendering at the wrong place when really far away
  • Fixed powdered snow being completely see-through
  • Ranges for item frame LOD & 3-face culling are also now in blocks. So its easier for people to use.

Changes:

  • Fixes crash with Sodium
  • Fixes 0.20.2 crashing due to mixin config

Changes

  • Support Sodium 0.5.x (Fixes people crashing when using that version)

Changes:

  • Fix wall hanging signs crashing the game

Project members

FX

Owner

1Foxy2

Maintainer

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 5 days ago