OriginsTweaks

OriginsTweaks

Mod

Reworks the Origins Mod's abilities and adds new ones.

Server Game Mechanics

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Gameplay Changes

  • Fixed a bug with the Base Elytrian having the Wing selector instead of the OriginsTweaks Elytrian.

Technical Changes

  • Bumped version to 1.16.3.
  • Changed dependencies of minecraft and origins to allow versions greater than the current minor version. Using OriginsTweaks in combination with any alpha build of the Origins Mod will most likely break OriginsTweaks. Please don't report bugs if you're not using the recommended version of Origins.

Gameplay Changes

  • Merlings now respawn in a deep ocean biome if available.

  • Phantoms now only require any level of fire protection on the helmet slot in order to prevent burning.

  • Burning Wrath cooldown was increased to 60 seconds, and the burn time was reduced to 30 seconds.

  • Carnivore, Vegetarian and Natural Hunter now use Origins: Dietary Delight tagging to extend mod compatibility.

  • Feline's "Nocturnal" power is no longer disabled when submerged in water.

  • Shulk's "Protective Shell" ability moved to "Sturdy Skin".

    • Base armor changed to 3.
    • Up to 7 bonus armor can be gained by pressing sneak for a while, for a total of 10 (5 chestplates)
    • Armor does not run out over time, but taking a hit over 3 hearts removes 1 bonus armor point and disables buildup for 30 seconds.
  • Phasing vision increased from 10 to 16.

  • "Aurophobia" renamed to "Soulbound"

    • Added duration stacking saturation and regeneration effects when near soul fire or in a soulsand valley biome.
  • Added a dolphins grace effect for 3 seconds upon activating the merling dash.

  • Changed "Teleportaton" ability to properly prevent suffocation after pearling.

  • Made Changes to "Gift of the Skies".

    • Launch and ascend now allow using up all remaining stamina points.
    • Prevent stamina regeneration if it hits 0 while gliding.

Technical Changes

  • Updated Mod to version 1.16.2.

  • Updated Gradle files to match latest fabric example mod.

  • Now uses Origins: Dietary Delights to standardize dietary tags and add mod compatibility.

  • Improved various tags not replaced by Dietary Delights.

  • Added an options Layer to Elytrian to pick texture and rendering of the Elytra.

  • Rebased all changed powers previously in Origins to OriginsTweaks to allow optional usage of vanilla origins.

  • Added an option layer prior to the Origins Layer to choose wether OriginsTweaks or Origins Mod Origins are pickable for a single player.

Gameplay Changes

  • Reworked the removed Reflex mechanic; Enderiand now dodge small projectiles in a 5 second cooldown while taking no damage. Added to ender_body.

  • Reworked gift_of_the_skies. Gliding no longer drains stamina, but restores it slowly. Increased stamina cost of launch and ascend. Armor greater than 12 will now prevent launch and ascend instead of increasing stamina cost. Separated launch from ascend and increased cooldown to 10 seconds for launch.

Technical Changes

  • Updated Mod to Version 1.16.1

  • Dependencies changed to require any version of Minecraft 1.20.x and Origins 1.12.x.

  • Removed custom resource indicator for Arachnid's climbing ability, used an community one instead.

  • Removed shulker_inventory power override, since it changed to be indentical to base origins again.

  • Removed origins spawn and parrot sound effects.

  • Tweaked some conditions to more be more accurate.

  • Added a built-in Resourcepack for replacing Elytrian Wings with the vanilla elytra texture, WIP...

Fixes

  • Removed turtle_helmet power from merling since it was removed in the last update.

  • Fixed more typos and rephrased some descriptions.

  • Updated to Minecraft 1.20.2
  • Updated to Origins >= 1.12.
    • Since power and action types were used that have been added after Origins 1.12, this version unfortunately no longer supports older than Origins 1.12.0 or Minecraft 1.20.2.
  • Changed dependencies to require any version of Fabric API and Pehkui, to avoid issues with future releases of origins and outdated / bugged pehkui releases.
  • Fixed various formatting inconsistencies.
  • Fixed various missing translation keys.
  • Fixed some typos.
  • Merged, moved and rearranged various powers and sub-powers to make origins descriptions less cluttered.
  • Changed burn_in_daylight to require either or both a netherite helmet and any level of fire resistance on the helmet slot.
  • Extended the time that burning_wrath sets the player on fire from 10 to 60 seconds.
  • Added a missing toggle badge to Feline's cat_vision.
  • Switched the shulker inventory keybind from secondary_active to primary_active.
  • Tweaked zora_dash velocity numbers and added the power to swim_speed.
  • Fixed the missing cooldown bar for throw_ender_pearl and restricted it's usage while recall beacon is active.
  • Added a badge to water_breathing hinting towards ways to counter this drawback.
  • Removed power antigravity_power from shulk.
  • Removed the weakness debuff from aurophobia.
  • Removed power cloud from merling.
  • Removed power reflex from enderian.
    • Added a projectile immunity to ender_body instead.
  • Removed power evil_presence from avian.
  • Decreased volume for feline's purring sound while asleep.
  • Reduced divergence of firecharged_projectiles from 2 to 1.
  • Changed heavens_grace projectile damage bonus to use multiply_base_multiplicative instead of multiply_total_multiplicative.
  • Changed master_of_webs cobweb crafting to use 2 string instead of 9, changed string_refill accordingly.
  • Split up master_of_webs into two powers.
    • spider_silk now contains the webshot and silk_resource (formerly string_resource) sub-powers.
    • webshot now grapples towards entities instead of trapping them.
    • Reintroduced vanilla webbing sub-power from master_of_webs in connection to silk_resource.
  • Changed protective_shell to disable buildup for 3 seconds instead of a complicated break mechanic, and reduced shell damage taken on hit.
  • Removed the previously added easter egg.
  • Removed power seventh_sense from feline.
  • Changed volume of spectral_wail to be more accurate with the range of the ability.
  • Removed power thermal_lift from blazeborn.
  • Removed power turtle_helmet from merling.
  • Removed quilt_mod.json because quilt natively supports fabric mods (and I'm too stoopid to use quilt metadata).
    • closes #41.
  • Made changes to Merling's Dash ability.
    • Reduced base dash velocity from 2 to 1.5.
    • The dash now increases velocity by 0.5 per level of depth strider.
  • Added an easteregg.
  • Added quilt_mod.json for quilt metadata.
  • Fixed Enderian's Recall not toggling back off after the player died.
  • Added Description Assets for use within the README.md.
  • Changed README.md.
    • Used proper header incrementation.
    • Updated descriptions.
  • Added a toggle to Feline's Cat Vision.
  • Added a 5 seconds invincibility window against suffocation when an enderian teleports via pearl.
  • Negated mining speed penalty when climbing.
  • Increased velocity when using webshot to make it easier to recover from a fall off of a platform such as end islands.
  • Reduced cooldown of webbing entities from 10 to 5 seconds.
  • Mining Cobweb is faster and will now always return cobweb items.
  • Fixed Arachnid's Climbing ability still acting weird due to it somehow getting mixed up with the webshot keybind
  • Reworked Enderian's Recall ability to work better in Multiplayer.
    • No longer randomly activates after the resource runs out and cooldown has passed.
    • Cooldown is now visible using a pink resource bar with an X.
    • No longer teleports to the nearest recall beacon instead of the user's own beacon.
    • The Beacon now force loads chunks until teleported back.
      • This enables teleporting back from any distance.
      • Also has the neat side effect of a less laggy teleport in Singleplayer.
    • The Shader effect applied when the ability is used is now togglable with F4.
  • The Reflex ability's Cooldown Resource is now only visible when the Cooldown is active.
  • Fixed a typo in the Terrestria's wood and logs block tag which prevented it from loading.
  • Undone dependency metadata change listed in the previous release's changelog.
  • Updated Pehkui Dependency metadata to support Version 3.3.3 or newer due to it being the only version that supports 1.19.0.
  • Added proper integration with the Mod menu API.
    • Set Origins as parent for this mod.
    • Enabled Update Checker.
  • Modified and added new Block tags to make Feline's Claw ability work with earlier versions of Minecraft.
  • Changed diet abilities.
    • Carnivore no longer has the condition of "origins:meat" to prevent issues with mixed food.
    • Avians have now a separate item tag for their vegetarian diet.
    • Foods that are an even mix of vegetarian and carnivore ingredients are ignored by both diets (for example rabbit stew).
  • Added compatibility for Terrestria and Cinderscapes.
    • Felines can now use (quarter) logs and wood from these mods to resharpen their claws.
    • Carnivores can't eat Bramble Berries from Cinderscapes.
  • Added compatibility for Farmer's Delight.
    • Added vegetable based foods to Avian's vegetarian diet.
    • Added meat based foods to arachnid's carnivore diet.
    • Mixed foods added by Farmer's Delight are ignored by both diets.
    • Added foods based off of feline prey such as chicken and fish to feline's saturation buff.
  • Fixed conditions for climbing inside cobwebs for the arachnid as this somehow granted the Arachnid Creative flight (confusion).
  • Reverted change of needing one free hand for the Arachnid's web shot, because this was just annoying to deal with when accidentally picking up stuff.
  • Added a proper name and description for Feline's natural Hunter Ability.
  • Fixed grammar mistakes in CHANGELOG.md.
  • Enderian's Reflex Ability now requires you to sneak to avoid unwanted teleportation, for example when in caves.
  • Updated Dependency metadata.
    • Supports Minecraft 1.20.0 and 1.20.1.
    • Requires Origins 1.10.
    • Requires Pehkui 3.7.6.
  • Firecharged no longer requires being on fire.
  • Added Cherry Logs, Cherry Wood and Bamboo Blocks to block tag for sharpening feline's claws.
    • Due to this change this version is unfortunately no longer compatible with versions older than 1.20.0, as unregistered blocks inside block tags will not load the block tag in the first place, breaking the ability.
    • I may fix this in the next release.
  • Fixed Reflex in both nether and non nether (Bug #35).
    • In the Overworld / End and below the netherroof the enderian may teleport up at most 16 blocks at a time.
    • Enderians above the netherroof (> 128) will always teleport to the bottom regardless of y coordinates.
  • Fixed power Reflex only working in the Nether.
  • Tweaked Reflex's conditions to accept any Projectile instead of Arrows only.
  • Changed Dependencies to accept any version of Minecraft above 1.19.2 and any Version of Origins above 1.6.0
  • Ported OriginsTweaks 1.14.3 to Minecraft 1.19.2 by request.
  • Removed unnecessary empty lines in Main.java.
  • Updated Version and Pehkui Dependency in fabric.mod.json
  • Removed translations files due to translation keys being broken with badges at the moment.
  • Reordered Arachnid's Powers.
  • Reordered Avian's Powers.
  • Reordered Blazeborn's Powers.
  • Reworked origins:burning_wrath.
    • Added active subpower to put the player on fire.
    • Damage bonus when on fire is 25% more instead of adding 3 health points.
    • Added lighting campfires and fueling furnei / brewing stands as sub power.
  • Removed power blazing_touch as it has been integrated into burning_wrath.
  • Made Shulker Inventory drop when power has been lost, instead of deleting the items.
  • Fixed a bug with weak_arms not reducing mining speed.
  • Using Pickaxes with Efficiency III or higher now bypasses weak_arms mining speed and restrictions.
  • Changed name of aurophobia to Mortis, a reference to the game Faith: the unholy trinity.
  • Added minecraft:entity.cat.purreow alongside minecraft:entity.cat.ambient as ambient soundeffect.
  • Added a minecraft:entity.cat.purr sound loop when felines are detected asleep in a bed.
  • Changed Firecharged Projectile.
    • Renamed from Firecharged Projectile to Firecharged.
    • Now requiring being on fire.
  • Restricted Firework Rocket use within gift_of_the_skies.
  • Removed power revved_up.
  • Changed sharp_claws.
    • resharpening claws now use more accurate sounds depending on block material.
    • Resparpening using wood (logs / wood) now is twice af effective as fabric (wool / carpet).
  • Power thermal_lift now requires being on fire.
  • Changed block tag natural_stone.
    • Now includes:
      • stone
      • coal ore
      • copper ore
      • iron ore
      • gold ore
      • redstone ore
      • emerald ore
      • lapis ore
      • diamond ore
      • ancient debris
      • granite
      • diorite
      • andesite
      • sandstone
      • smooth sandstone
      • red sandstone
      • smooth red sandstone
      • smooth basalt
      • calcite
      • block of amethyst
      • budding amethyst
      • tuff
      • dripstone block
      • netherrack
      • basalt
      • magma block
      • end stone
  • Changed block tag sturdy_stone.
    • Now includes:
      • deepslate
      • reinforced deepslate
      • deepslate coal ore
      • deepslate iron ore
      • deepslate copper ore
      • deepslate gold ore
      • deepslate redstone ore
      • deepslate emerald ore
      • deepslate lapis ore
      • deepslate diamond ore
      • obsidian
      • crying obsidian
      • blackstone
      • gilded blackstone
  • Added Block tag pickaxes for conditions used in weak_arms.
  • Fixed Issue #34, where the Enderian would get stuck on the Netherroof when dodging arrows.
  • Fixed slow_falling not working due to it using originstweaks: identifier instead of origins: within toggle conditions.
    • Also Changed the keybind to use primary active.
  • Restricted dual_wielding to only swing the Offhand and trigger the cooldown when 2 identical swords are in off- and mainhand.
  • Changed order of powers for avian.
  • Readded heavens_grace.
    • Changed Damage modifier to increase total damage by 25% instead of a fixed bonus of 3.5 hearts.
  • Tweaked various damage modifiers because I can't read.
  • Changed power arthropod_appearance.
    • Only Reduces falldamage after 30 blocks by 27 instead of resseting it and then reducing it by 30.
  • Removed power dual_wielding due to it being broken as hell.
  • Added power evil presence to avian.
    • Provides a resource bar ranging from 0 to 7, indicating how many undead mobs are nearby.
    • Grants a 30% damage bonus against undead mobs.
  • Tweaked master_of_webs.
    • Rearranged badges.
    • Added Visual effects and sounds when restocking string supply.
    • Removed loottable for cobwebs returning 9 string as cobwebs wont drop string without a sword.
  • Reworked power gift_of_the_skies.
    • Renamed power originstweaks:flap to originstweaks:gift_of_the_skies.
    • Replaced the Cooldown for the launch with a stamina system, used by the elytra glide, launch and flapping wings abilities.
  • Nerfed power spectral_wail.
    • Changed conditions for entity glow from !=0 to <= 30 and >20 to only activate for the first 10 seconds of the 30 seconds duration.
  • Fixed power recall.
    • Fixed a bug where the power would turn itself on randomly.
  • Fixed and nerfed power cloud.
    • Changed active time from 5 minutes to 2:30 minutes.
    • Fixed a bug where the power would turn itself off immediately after turning it on.
    • Changed conditions so that the cloud cannot be summoned when in water.
  • Reworked power antigravity_bullet.
    • Changed Description to mention a Shulker Bullet rather than an Antigravity Bullet.
    • Set Projectile speed from 0.75 to 1.
    • Set Projectile Divergence to 0.
    • Added NBT tag {NoGravity:1} to Projectile, making it unaffected by Gravity.
    • Swapped active keybinds with shulker_inventory for easier access.
  • Reworked power aquadynamic.
    • Changed Description to use proper English.
    • Changed Damage Modifiers to use non-Legacy Operations.
  • Added Parrot Imitations of Origin Ambient Sounds while riding on the Player's shoulder.
  • Reworked power arthropod_appearance.
    • Changed the Second Badge to describe the power more accurately.
    • Changed Damage Modifiers to use non-Legacy Operations.
  • Reworked power aurophobia.
    • Golden Tools no longer deal 125% Damage on Phantoms.
    • Gold related Blocks no longer inflict Slowness when in 5 Blocks proximity.
  • Reworked power blazing_touch.
    • Changed basic fire aspect to inflict fire for 8 seconds instead of 20, equivalent to Fire Aspect II.
    • Changed Revved fire aspect to inflict fire for 16 seconds instead of 40, equivalent to Fire Aspect IV.
    • Restricted both fire aspect powers to only work when the mainhand is empty.
    • Right clicking furnei, campfires and brewing stands while blazing touch is active now fuels / lights these blocks.
  • Reworked power firecharged_projectile.
    • Changed Cooldown for the revved fireball from 50 to 200 ticks.
  • Reworked power flap.
    • Nerfed various velocity values in order to balance this power.
  • Removed power heavens_grace.
  • Added power master_of_webs to origins/powers for no_slowdown to work properly.
  • Changed Badge in master_of_webs.
    • Added a notice to use a sword when mining cobweb to get string refunded.
  • Changed power recall.
    • The bar now fully depletes when toggling it off.
  • Reopened Issue #32 because I managed to reproduce the bug.
  • Fixed a bug with power reflex.
    • Negative Damage causes arrows to bounce off of the player, fixed by instead setting the total damage to 1.
  • Closed Issue #32 as this bug is now fixed.
  • Added a sound effect to power sharp_claws when resharpening claws.
  • Balanced power thermal lift.
    • Changed usage cost to be 5 resource unit per tick instead of 1.
    • Changed resource to recharge 3 resource units per tick instead of 5.
  • Removed power toxic_coating as Arachnid has too many abilities.
  • Fixed a Bug with recall.
    • Added a Cooldown of 10 seconds between toggling the power off -> on, fixing a new beacon being created upon toggling off.
  • Changed Origins dependency from 1.9.1 to 1.9.0 as 1.9.1 doesn't exist yet.
  • Added power originstweaks:cloud that provides Merlings a temporary Rain Cloud.
  • Power originstweaks:turtle_helmet has been hidden from the Merling Origin overview.
  • Merlings now can gain air by wearing turtle helmets and bathing in cauldrons.
  • Water Bottles now fully replenish Merling's Air.
  • Turtle helmets slow down air use by ⅞.
  • Removed a condition in all <origin>_sounds.json files, which crashes the game when Origins Classes is not present.
  • Removed ambient sounds from merling because minecraft:entity.cod.ambient does not exist (dummy past me).

! This Version is not Stable !

Game crashes if Origins Classes by Apache is not installed.

Refer to 1.13.1 to use a working release.

  • Unarchived Project.
  • Updated to 1.19.3.
  • Reworked Elytrian.
  • Moved elytra power to Gift of the Skies, and changed texture for the worn elytra.
  • Moved Launch to Gift of the Skies and increased effectiveness.
  • Added power flap wings to maintain altitude.
  • Removed rocket boost power.
  • Removed restriction for Armor, instead wearing heavy armor weakens both Launch and Wing Flap.
  • Removed .mcfuntion files and integrated the commands into the powers itself.
  • Changed Recipe for crafting Cobweb to use only 2 String instead of 6 in parity with ReOrigins.
  • Removed minecraft:gilded_blackstone from the block tag origins:unphasable.
  • Closed Issue #32. Reason: Can't reproduce.
  • Changed Merling's Trident recipe.
  • Removed Origin Teams.
  • Updated Dependencies to support Pehkui Version 3.4.1.
  • Updated to 1.19.0
  • Removed Arachnid ability to catch entities in cobweb by melee attacks.
  • Added Arachnid Ability to catch entities in cobweb by hitting them with the cobweb grapple.
  • Reworked cooldown for grapple, duration depends on whether entity was caught or block was grappled to.
  • Replaced execute_command actions that execute a /playsound command with a play_sound action type.
  • Added a shader for entities hit by a toxic coating arrow.

Project members

ChromexUnderscore

Owner

Details

Licensed MIT
Published 2 years ago
Updated 15 days ago