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Sonic Break

This mod makes wardens able to break blocks with their sonic boom attacks

Example:

warden doing a sonic boom attack that breaks blocks

Configuration

Sonic Break provides 3 tags for changing what blocks do not get affected by sonic booms, depending on the distance from the warden:

  • sonic_boom_immune_start for 0–7 blocks
  • sonic_boom_immune_middle for 7–12 blocks
  • sonic_boom_immune_end for >12 blocks

(currently, these distance values are hard-coded)


Project members

niclan051

Member

Details

Licensed CC0-1.0
Published 2 months ago
Updated 2 months ago