Fixed scrollable inventory to only show slot background for slots that exist. Fixes an issue with gold double chest by default showing background for slots that are not there making it seem like there's a bug with inventory interaction.
Changed hopper upgrade to filter by contents of the target inventory when pushing into that inventory and set to filter by contents (instead of the current filtering by source inventory)
Fixed issue where tank / battery upgrades could be swapped for stack upgrades making the resulting capacity less than their contents and break rendering. Trying this will now show an error message.
Fixed barrels to show proper texture / tint in JEI now that JEI does a bit of additional model caching and because of that was showing only 1 wood variant for all
Fixed hopper upgrade occasionally freezing game due to it unnecessarily refreshing item handler cache for surrounding blocks and doing that on client side as well even though not needed there
Fixed double chest to show "too many drops" message when either of the parts of the chest gets broken by player and too many items would spill out of it