Changelog
- Fixed Ghost Damage not changing base on difficulty.
- Fixed missing sounds for the Vampire mob.
- Removed abilities and blood for vampires.
- Leeching now heals the vampire's health as long as target isn't bleeding.
- Sneaking automatically now cloaks the vampire in invisibility.
- Hunger is completely disabled for vampires.
- Vampires no longer get a debuff from eating food.
- Vampires lose benefits in the sunlight.
- Vampires will NOT take damage in the sunlight if wearing a HAUNTED Diamond or Netherite Helmet.
Note: I honestly have no idea on how I wanna approach abilities and blood magic for vampires and this mod wasn't intended to be a vampire focus mod to begin with anyways. So instead, the benefits and negatives of being a vampire are all now passives instead. I also wanted to improve compatibility with other mods so that a vampire player doesn't feel too limited.
Files
Supernatural-1.1.1.jar(931.73 KiB) Primary Download
Links
Details
Licensed MIT
Published 2 years ago
Updated 10 days ago