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Huge thank you to DavigJ for the entirety of this update!

  • interacting with dandelions (and using bloom meal successfully) now triggers appropriate arm swings
  • spawn egg interaction now places a sprout at the blockpos the dandelion is inhabiting; if already occupied or otherwise not placeable, a sprout is then sent out
  • dandelion seeds now go in more than one direction (breeding causes the multiple seeds to actually go in the locations intended)
  • seeds spawn particles along the way, increasing visual feedback
  • seeds that land on not-good terrain drop item entities of the sprout instead (though maybe that shouldn't happen..maybe the unsuccessful seed should die in a puff of smoke)
  • sprouts can be bonemealed to reduce the timer to grow

hello modrinth


Project members

codyhuh

Member

Details

Licensed LGPL-3.0-only
Published 5 months ago
Updated 3 months ago