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Zoe Isn't Cyberpunk 0.3.0

Changelog

  • Retextured Cyberstation GUI
  • Nerfed Cyborg (spawning, stats) and Cycrawler (stats)
  • Fixed a bug in which cacti wouldn’t grant invulnerability cooldown
  • Defense no longer reduces fall damage
  • Added Fyber (cyborg fish)
  • Changed shock/static damage dealing system to be attribute based (Volt [shock] and Jolt [static])
  • Fixed Discharge and Stability not reducing chances of being Shocked/Stasis’d
  • Fixed Static and Shock damage duplicating loot drops from Mechanical entities
  • Fixed implanting tamed animals to work as intended
  • Overhauled OverdriveOS ability
  • Robocrafting no longer needs specific item slot order
  • Added software holograms (use to view Software recipes and in crafting software)
  • Fixed a bug where equipping a new implant would damage twice
  • Fixed and changed Nomex Padding
  • Optimized implant on tick
  • Fixed Synthetic Lungs
  • Second Heart no longer activates when /kill is used
  • Added Mercy
  • Added Mask recipes
  • Added Software Computator to recipe grant pool
  • Semi-repaired x-iloveyou-x (for the billionth time)
  • Added custom implant support

Files

zoe_0.3.0-1.20.1.jar(1.32 MiB) Primary Download

Project members

v4mi

Owner

Details

Licensed ARR
Published a year ago
Updated 2 days ago