Changelog
UPDATED:
- Added support for MythicMobs to be caught.
- Each MythicMob can be automatically added to the mobs.yml when it is first hit by the capsule. Settings for the MythicMob can then be changed. All 'egg' values here are ignored.
- When using permissions, each MythicMob needs to be individually added to the player's permission group with
mobstoeggs.catch.mythicmobname
. i.e.mobstoeggs.catch.skeletalknight
. - When a mythic mob is caught, the spawn egg will be added directly to the player's inventory.
- Fixed the positioning of the throw particles so they no longer appear inside the ground.
- Fixed the positioning of the throw sound to be more inline with the player's head.
- Added support for changing the throw and catch particle speed.
- Added the option to define the throw particle x,y,z offset (default is 0.5 each).
- Fixed the default catch particles appearing to explode outward too much (default particle speed is now set at 0.2).
- Fixed support for Enderman catching when throwing the capsule at them.
- Updated the plugin update checker.
- Fixed the issue with the throw method not automatically updating the capsule projectile-type unless the server is restarted (this will now update when the config.yml is updated).
- Fixed the issue with off-hand punched capsules removing 2 capsules from the player instead of 1.
- Disabled baby chickens spawning from eggs only when the capsule (as an Egg) is thrown, has a name or lore, and
enable-chicken-egg-hatching: false
. Normal chicken eggs will now spawn baby chickens. - Removed the old v1.5.5_5 and below config backup system. If you are still on one of these old plugin versions for some reason, please load v1.7.7 before using v1.7.8+ to backup old config files.
- Kotlin internal library updated to v1.9.22 (This will auto download on your first server start with this plugin version).
Files
MobsToEggs - 1.7.8.jar(473.02 KiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated a month ago