Bitmap Vanilla Shader

Bitmap Vanilla Shader

Shader

Renders the game with only the colors black and white (bitmap).

CartoonCursedLow

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This shader is a post-processing shader. It only works when graphics is set to Bitmap (fabulous!)

This vanilla shader is a resource pack and works with vanilla Minecraft; no mods needed!

The whole world of Minecraft is shown in a bitmap style (only black and white pixels). Different shades are interpreted by you with dithering. This vanilla shader adds an interesting and artistic style to the game. You can even use this shader to add a little bit of difficulty and fun to building because it removes the big need for color and instead pushes more for shapes and shading!

My video on this shader: https://www.youtube.com/watch?v=5AhbD0TNWCQ

Shader Breakdown:

This gets a little technical, but I tried to simplify it a bit.

All the following happens in the transparency.json post-processing effect after the default processes happen:

  • The shader program invert with a value of 0.4 is applied to main.
  • The shader program notch (removed from defaults in 24w11a, so I included the files in the program folder) with a width and height of 8 and bilinear being true is applied to the last and then put in main.
  • The shader program color_convolve is applied to main with RedMatrix, GreenMatrix, BlueMatrix, and Saturation being set to [2.0, 0.0, 0.0], [0.0, 2.0, 0.0], [0.0, 2.0, 0.0], and 0.0 respectively.
  • The shader program bits is applied to the last with a resolution and mosaic size of 1.0 and then put in main.

Project members

Eevee_17

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Details

Licensed MIT
Published 3 months ago
Updated 3 days ago